We Started With a Question Nobody Was Asking
Back in early 2019, three of us were sitting in a cramped Barcelona flat arguing about why mobile games felt so predictable. Not the graphics or stories—the math underneath.
Building game intelligence since 2019
The Real Story Behind the Algorithms
Most training programs teach you how to copy what already exists. We took a different approach because we had to. Our founder, Rafa, spent five years working on matchmaking systems for mobile games that nobody played. The problem wasn't the code—it was that developers were following patterns without understanding why they existed.
So we started running weekend workshops in 2020. Just small groups of developers who wanted to understand decision trees, player modeling, and adaptive difficulty from the ground up. Not frameworks. Not libraries. The actual thinking.
By late 2024, those workshops turned into something bigger. Now we're helping developers across Spain and beyond build games that actually respond to how people play instead of following rigid templates.

What We Actually Believe
Honest Learning Paths
We don't promise junior developers will become senior architects in three months. Our programs run for eight to twelve months because that's how long it takes to genuinely understand algorithmic game design.
Real Project Experience
Every student builds at least two complete systems from scratch—matchmaking algorithms and adaptive difficulty models. You'll hit walls. That's the point. Learning happens when you solve problems you've never seen before.
Actual Industry Connection
We work with twelve game studios in Barcelona who review student projects and provide feedback. Not job guarantees—just real professionals looking at real work and giving honest assessments.
Who's Teaching This Stuff
Our instructors have all shipped mobile games that had millions of downloads. More importantly, they've all made mistakes that taught them how systems actually break in production. That's what they share with students.

Marina Castellanos
Lead Algorithm InstructorWorked on player retention systems for puzzle games at three different studios before joining us in 2023. She teaches the decision tree module and refuses to let anyone move forward until their code handles edge cases properly.
Next Program Starts October 2025
We're accepting applications for our autumn cohort through June. Twelve months of algorithm-focused learning with actual game projects.
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